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about us

The production company behind The Ship is Nordic Productions - the first climate neutral agency in Scandinavia that produces climate neutral events & the Swedish airsoft player and influencer "Worldairsofts".

Odengatan 21, Stockholm, Sweden

Phone opens 1st of August

info@theship2020.com

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TICKETS ARE NOW RELEASED!

THE SHIP 2020 – FROM THE FOREST TO THE SEA

  • THE FAIR
  • 115 PER PERSON
    • EARLY BIRD 10% DISCOUNT
    • Shared accomodation in standard cabin included (for 4 people )
    • Entrance to fair
    • Buffet dinner with free drinks
    • Give away and access to exclusive offers
    • Locked currency to fluctuations
  • BOOKING IS CLOSED
  • THE GAMES
  • 145 PER PERSON
    • EARLY BIRD 10% DISCOUNT
    • Shared accomodation in standard cabin included ( for 2 to 4 people )
    • Game of your choice
    • Entrance to fair
    • Buffet dinner with free drinks
    • Give away and access to exclusive offers
    • Locked currency to fluctuations
  • BOOKING IS CLOSED
  • FOR GROUPS
  • 145 PER PERSON
    • GROUPS 15% DISCOUNT
    • Minimum 6 people in the same reservation
    • Shared accommodation in economy cabins included ( for 2 to 4 people )
    • Entrance to fair
    • Buffet dinner with free drinks
    • Give Away and access to exclusive offers
    • Locked currency to fluctuations
  • BOOKING IS CLOSED
FAQ & RULES

SPEED GAME  – OPEN AIR

OUR STYLE

  • Each team only have 4 players in the game each match.
  • Substitutions are allowed before/after each match. Subs are not allowed during the match, in between rounds.
  • Injury substitutions: if a player is injured during a match, a substitution is allowed.
  • Injured player that once left the field is not allowed to return to participate later of the same event.
  • Each team choose one team captain.
  • Only the team captain talks to referee about complaints and problems.

MATCH

  • One Match = 3 Rounds
  • Final in tournaments = 5 rounds.
  • Round = 3:00 min.
  • Team wins after calculated points from all 3 rounds.

POINTS-PTS

  • Max 34 pts per round and team.
  • 10 pts to get case from middle of field back to base.
  • 5 pts each player eliminated (4 players = 20 pts max).
  • 1 pts per player not hit, after eliminating the opponent’s side before 3min.
  • Walkover-W.O. = By foule or 5 min show up late.

TIME

  • Round begins by given sound from referee.
  • Each Round is 3:00 min max time.
  • At the end of 3 minutes, given sound ends the round and points are calculated.

CASE

  • Throwing case is not allowed.
  • If case-bearer gets hit, suitcase must be dropped immediately where bearer was hit, within half meter of hit location.
  • There will be a 15 pts team penalty for a ​late ​ flag drop and/or outside of half meter from hit location.
  • Case weight 30kg.

HITS

  •  Any bodily contact with a BB is considered a Hit.
  • This includes any part of bodily gear. Camera hits do not count.
  • Gun hits do not count.
  • If opposing players shoot each other at the same time, both players are out.
  • Dry fires do not count as a hit.
  • Ricochets do not count as a hit.

FORMAT AND FIELD

  • The Ship Tournaments are single elimination format.
  • A team can lose once to be eliminated.
  • Final matches are best of 5 rounds.
  • Tournament event formats may include other formats, read special rules for that event.
  • The Speed Game will be held outdoor on top of the ship.
  • Field size (cage) is 10x27M.

STARTING

  • Teams starts behind redline.
  • Redline is 1x4m.
  • One foot must be touching the starting wall.
  • All guns must be physically touching the wall.
  • 10 pts team penalty for false starts.
  • False starts = early breakout, guns or feet breaking contact from the spawn wall before the starting sound.

EQUIPMENT

  • All types of guns are given by staff (you are not allowed to use your own personal weapons)
  • Both teams play under the same conditions with weapons.
  • All extra equipment given by staff must be used, example: tracer.
  • Auto-Strobe lights are not allowed.
  • You are not allowed to use your own personal items except scope cam to put on the weapons, example: flashlight or scope.  Semi auto only.
  • One trigger pull.  Blind fire (firing without looking where you’re aiming) is not allowed.
  • All guns shoot maximum 85ms with 0.25g bio bb.

KILLS AND DISTANCE

  • No “surrenders” / No “bang-Bang” kills.
  • Knife kills counts.
  • Knife kill = one hand on player.
  • 0m safety distance.

REFEREE

  • Referee controls game start/end.
  • Referee controls gear.
  • Referee have full power to call hits upon players.
  • Referee have final call to any disagreement/decision on field.
  • Referee can adress players that missbehave with a foul.
  • Referee can call back foule from a player (within 15min from given foule).

FOULS

  •  FOULS = Not calling your hit, five fouls maximum per team, per event.
  • Individual fouls are held against team.
  • Player with three fouls in total of an event is pulled from the rest of the event.
  • The affected team plays one man short, 5 fouls in one team during event = eliminated from the tournament, opponent’s team win WO 50 point.
  • FALSE STARTS (early launch) = Team loses 10 pts
  • LATE CASE DROP (flag bearer doesn’t drop case immediately when hit, dropped more than half meter from hit location) = Team loses 15 pts

TOURNAMENT

  • Official final is on ​THE SHIP.
  • Qualifying matches are organized during the year to play final on the boat.

PLAYERS & POLICY

  • Must be able to show valid identification.
  • Must be at least 18 years old.
  • By attending to event been reading all rules.
  • To participate in the tournament read all the rules regarding the tournament.
  • No ALCOHOL or DRUGS.
  • If it turns out that a player is affected by alcohol or drugs, that player is immediately suspended for an indefinite future, the application to be removed from the blacklist can be made after 6 months.
  • Rule changes can be made and if done, that information will be posted at least 48 hours before the game starts so be sure to read the rules well in advance before the game starts.

FAQ & RULES

Scenario game – OP Cinderella’s Siege

SCENARIO STORY

  • After a unsuccessful mission from the Dentlov federation intelligence service on the Swedish cruise ship Cinderella. Two agents have been overtaken and held captive by the civilian crew members on the lower deck of the ship. The agent’s mission is classified as top secret with in the DFIS and to the Swedish government – unkown. 
    The Swedish military together with SÄPO scramble a joint operation between both Swedish police agents and the special operations group to recover the DFIS spies as evidence of a nation breach and an act of war. At the same time the Dentlov federation sends their active response team to retrieve these agents and cover up the indication of an ongoing operation on Swedish waters.
    ROE – Shoot to kill, hostages is to be retrieved alive.

GAME RULES

  • TBD

POINTS-PTS

  • TBD

TIME

  • Total time per game: 120 min

RESPAWN

  • Tickets will be given to each team – use them well.

FORMAT AND FIELD

  • The game will be held on two floors.
  • Field size in total 6 500 m2

STARTING

  • Scenario game starts at 16.00 and ends at approximately 23.00
  • Teams starts behind redline.

EQUIPMENT

  • Players bring their own weapons Chroning rules: CQB 2 in accordance with the 2020 Chart (2020tabellen.se)
  • Max 1.2 Joules
  • Max 0.30g BBs Players may bring their own Bio BBs
  • Only Bio degradable BBs are allowed
  • Facial protection is highly recommended!
  • Fire mode: Semi only. 

  • Grenades: No grenades allowed.

  • Auto-Strobe lights are allowed.

KILLS AND DISTANCE

  • No “surrenders” / No “bang-Bang” kills.
  • Knife kills counts.
  • Knife kill = one hand on player.
  • 0m safety distance.

REFEREE

  • Referee controls game start/end.
  • Referee controls gear.
  • Referee have full power to call hits upon players.
  • Referee have final call to any disagreement/decision on field.
  • Referee can give out foule to players who misbehave that.
  • Referee can call back foul from a player (within 15min from given foule).

FOULS

  • Player with three fouls in total of an event is pulled from the rest of the event.

PLAYERS & POLICY

  • Must be able to show valid identification.
  • Must be at least 18 years old.
  • By attending to event been reading all rules.
  • To participate in the tournament read all the rules regarding the tournament.
  • No ALCOHOL or DRUGS.
  • If it turns out that a player is affected by alcohol or drugs, that player is immediately suspended for an indefinite future, the application to be removed from the blacklist can be made after 6 months.
  • Rule changes can be made and if done, that information will be posted at least 48 hours before the game starts so be sure to read the rules well in advance before the game starts.